![]() ![]() ![]() When starting a tactical mission, if you receive the following error message about a failed save game: We have resolved a critical issue with corrupted save files where entering or completing a tactical mission would result in lost Geoscape progress. No matter who you are, a huge thank you again for your support and interest- and keep on fighting the good fight! Lastly, if you've been waiting to take the plunge or know a friend who has been, Phoenix Point will be 50% off, along with a 25% discount for the Expansion Pass during our Steam Daily Deal this Wednesday, April 20th (that's tomorrow!). And while mods themselves are not officially endorsed by us, we did want to call out the new release of the "Better Classes" mod, part of the unofficial "Phoenix Rising" mod project, which includes reworked skills and other changes for all seven classes and an entirely different third row of skills! If you're interested, you can download that here. We will share more details about how mods will work in the future, but we wanted to congratulate the modding community for the work they've already done and look forward to seeing what other mod creators will do when the official support is released. We're also excited to announce that true Mod support on PC, including official Steam Workshop integration, is coming to Phoenix Point this summer. We may not be able to act on it, but we'll see it. And don't worry: if you'd still like to give feedback, you can use the forums or talk with us on Discord. As of today, we're closing our dedicated feedback portal (Canny) but rest assured that we have captured and backed up all the feedback shared to date, which will be used for guidance on future patches. While Kaos Engines is the last of our downloadable content drops, we will continue to work on some final patches to improve Phoenix Point, including today's Azathoth v1.14.3 update for PC. We've done our best to include as many of your suggestions as possible you have made this game so much better than it ever would have been without you. Having more than 800,000 people play our game is something we never dreamed of when we first came up with the idea for Phoenix Point, and we are deeply grateful to all that have taken the time to suggest improvements, tell their friends, and play the game on so many platforms over these last few years. Thanks to all of our fans for your continued support of Phoenix Point! Maybe I'm messing up in my build somewhere.New bug fixes released, true mod support including Steam Workshop integration coming this summer! I may start looking around at some advice write ups. I don't mind difficult missions, I like the challenge, I just feel like it ramps up quite suddenly and very drastically. Enemies are suddenly never missing despite me being in cover all the time, while my shots at aliens in the wide open are suddenly hitting a barrel which is only blocking their foot. I enter the mission, and suddenly I'm going up against literal waves of enemies seemingly continuously, before this mass creature leaps into view and begins decimating my troops with corruption. I hit the mission that has the 'creature' with the corruption virus breaking out. I don't think I've ever finished the game, as I always hit one mission which just wrecks me and puts me so far behind that I end up stopping the play through.Īs example, on my most recent playthrough I was doing just fine, admittedly perhaps a little secluded at I was in America and couldn't really expand past it's borders to Europe. The issue being the 'ramp up' seems to be a steady grade, proceeded by a massive sheer cliff face out of nowhere. but it seems like I'm doing fine, and then just hit a brick wall of missions which utterly destroy me. I do well for a while, I manage my resources etc. I usually did well at games like Xcom and the like.įor some reason, this game thwarts me. I like to think I'm proficient at these style of games.
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